AfterQuake updated!

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Previous posts: Introducing AfterQuake and Details on AfterQuake usage AfterQuake package has been updated. Here’s whats new: latest FTE binary included (the first release binary had a bug – which disabled automatic updates. You should manually update from here – or just download AQ again); Merged Binary with opengl, d3d and vulkan renderer is now included. More info below; “fps” demo included. You can view which renderer is better for…

Details on AfterQuake usage

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Congratulations! You’ve installed AfterQuake! or did you? If you haven’t already, read the main article in which AfterQuake is introduced. Then download and just unzip the contents to an empty folder.       What now? If you browse the files that you just installed, you see that some engine config files, huds, particle configurations, crosshairs, etc. are included. You can load these from the ingame menu, or you can use the built-in console…

Introducing: AfterQuake

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What is AfterQuake? AfterQuake is a complete solution for all Quake lovers out there. Single player, multiplayer, it supports everything Quake, with zero documentation. The documentation is built in on the game. It is based on FTE engine, which is being updated for as long as I can remember. It is supposed to be a joy to explore. edit: the package was updated   What is FTE? FTE is, among other…