New Armor

This one comes with a requirement: you need an engine (like Darkplaces) that supports skin replacement (armor.mdl_0.tga, etc).  For the life of me I couldn’t get the skin to work inside the .mdl file properly, so I gave up.   You can download the .zip file here: New Armor Zip    Just unzip to your Quake folder and run it as a mod.  It won’t replace an existing asset I already created.

New Armor