This one comes with a requirement: you need an engine (like Darkplaces) that supports skin replacement (armor.mdl_0.tga, etc). For the life of me I couldn’t get the skin to work inside the .mdl file properly, so I gave up. You can download the .zip file here: New Armor Zip Just unzip to your Quake folder and run it as a mod. It won’t replace an existing asset I already created.

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