Q2048: creation

Playing Quake (and derivations) for 20 years, creating maps for Q1 and Q2, I’ve never released¬†anything to public. Times change.   The main interest was to reproduce more or less complex logic in QC. Original vanilla QC with all its limitations and caveats. That was fun. Debugging with dprint, testing with Darkplaces and then with QuakeSpasm. Boom, 2 or 3 built-in functions behave slightly different. Finally, all workarounds were found…

Q2048 – famous game remake on Quake engine

Base2048

This is a remake of famous 2048 game. Please check it before playing this mod if you are unfamiliar with the game concept.   Tested on DarkPlaces and QuakeSpasm.   Use arrow keys for movement, R to restart a game, Q to center a player.   How to start: unpack “q2048” folder to Quake’s one, execute your quake.exe with parameter -game q2048, i.e.:   quakespasm -game q2048   That would…