An interview with The Happy Friar

The Happy Friar is a long-time positive force in the Quake scene and was a writer for Planet Quake.  He’s even hanging out with us here at Quake Expo (check out his booth). Fortunately we were able to get together for some Q and A-   Qbism: Sorry I haven’t gotten back to you. Forgot about a screening of “Serenity” movie I had tickets to last night!   The Happy Friar: The one with Nathan Fillion…

Booth Updates for Days 10 & 11

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We’re getting close to the end of Quake Expo 2016, but the updates keep on rolling in! Well, let’s see what we have for you from the last few days.   Ionous is keeping up to date on the latest happenings with the recently announced Map Jam 7. He has put up a crop of screenshots from the current works that some of the mappers are creating. Take a look!  …

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Booth Updates for Days 7, 8 & 9

As we round ourselves through the mid point of Quake Expo 2016, the Booth updates just keep rolling in. In case you may have missed any of them from the passed few days, I’m here to recap them for you, so let’s jump in and see what else has happened!   Our first of a few update comes from Ionous who has let us know that Map Jam 7 has commenced! For anyone…

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Booth Updates for Days 4 & 5

Here we are, with a conjoined update for Days 4 & 5, so be prepared, this is a biggie! 6 total updates are to be enjoyed here, so grab a cold drink and a snack and just revel in the Quake-ness.   With the first update, we have TheHappyFriar who is teasing us about his visit to the Atlanta Aquarium. It’s a tease because there is no new asset yet, however there is a…

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Dick’s Dreary Quake Hole

It’s a very special QExpo this year, following Quake’s 20th birthday. For that reason, I wanted to actually contribute something. I’ve tossed around a few project ideas, and one that I really liked was a follow-up to my reverse-engineering of Quake for the Sega Saturn.     The original write up including all of the data and particulars for Saturn Quake is here.   The idea I had here was…

Super8 Quake engine: new video

A new video- playing Vondur’s Castle of Koohoo with a custom palette.   Soon a set of these palettes will be released.  Enjoy this short gameplay video with lots of cuts.

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My maps through 8 years…

From the start, summer 2008 I was started to mades maps from World of Padman 1.2(in the 12th-last year of school) to OpenArena, Quake 3 in Maverick contest 2010 to Xonotic (and makes some weaopn models), Prey, Quake 1 – Darkplaces engine  To again World of Padman and again to Open Arena. I love this work most, for true more more than video edit, its taked all my years from the start…

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Booth Updates for Day 3

Welcome to the recap of Booth Updates for Day 3 of Quake Expo 2016. Today we have 2 updates for you to check out, so let’s get to it!   First up we start with a non-Quake update, as peeweeRotA lets us know that his mod for Hexen II, Game of Tomes, has a new version available! The mod aims to enhance the RPG elements that already exist in the game and of…

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Booth Updates for Day 2

Welcome to the recap of Booth Updates for Day 2 of Quake Expo 2016. The updates keep rolling in, so let’s get to it!   First we have Ionous who has updated us with more of a tease than an actual update. He says that he will be revealing something new on Thursday, so make sure to be around for that because I’m sure it’ll be great!   Next up we have an update…

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Asaki’s Quakin’ Shake Bakery

07/30/16: Closing Time!   Well, here we are, at the end of another Quake Expo, and you’re just in time for a fresh batch of Legacy Online! Sorry, I haven’t come up with a better name for it, yet.     In addition to the aforementioned tweaks, I’ve added some very preliminary dungeon code. Touch any lair to enter it, or use the cheat below. I’ve also repackaged the game…